Modify objects
Every modify command works the same way: choose the objects, press Enter, then answer the prompts on the command line. If objects are already selected when you start the command, it skips the selection step.
Selecting objects
- Click an object to add it to the selection.
- Drag a window left to right to select objects inside it. Drag right to left for a crossing window, which also takes objects it touches.
- Hold Shift while you click or drag to remove objects.
- Ctrl+A selects everything. Esc clears the selection.
Commands
Try one: In the app: Help ▸ Show me.
| Command | Alias | What it does | Notes |
|---|---|---|---|
MOVE |
M |
Base point, then second point | You can type @dx,dy |
COPY |
CO |
As MOVE, but keeps the originals | Repeats until Enter |
ROTATE |
RO |
Base point, then angle | Click or type degrees |
SCALE |
SC |
Base point, then a factor | Or click a reference length, then the new length |
ALIGN |
AL |
Moves and rotates from source to destination points | Second pair optional; then Scale objects based on alignment points? [Yes/No] |
MIRROR |
MI |
Two points define the mirror line | Type D to toggle deleting the source |
OFFSET |
O |
Distance, pick an object, pick a side | Lines, circles, arcs and straight polylines only |
TRIM |
TR |
Click the part to remove | Every other object is a cutting edge |
EXTEND |
EX |
Click near the end to extend | Every other object is a boundary |
ERASE |
E |
Deletes the selection | Also Del in Select |
EXPLODE |
X |
Breaks into simpler objects | Blocks, dimensions and polylines only |
FILLET |
F |
Rounds a corner | Options Radius, Trim, Polyline, Multiple |
CHAMFER |
CHA |
Bevels a corner | Options Distance, Angle, Trim, Polyline, Multiple |
BREAK |
BR |
Removes a gap | Pick point is the first break point; F re-picks it; @ breaks at one point |
BREAKATPOINT |
none | Splits at one point, no gap | |
JOIN |
J |
Merges touching objects | Select, then Enter |
LENGTHEN |
LEN |
Changes length | DElta, Percent, Total, DYnamic |
STRETCH |
STR |
Moves what a crossing window catches | Window, base point, second point |
PEDIT |
PE |
Edits a polyline | Close/Open, Join, Width, Fit, Spline, Decurve, Reverse, Undo |
REVERSE |
none | Flips direction | Lines, arcs, polylines, splines |
DRAWORDER |
DR |
Changes stacking | Above objects, Under objects, Front, Back; default Back |
TEXTTOFRONT |
none | Brings text to the front | Runs at once |
MATCHPROP |
MA |
Copies properties from a source object | S opens Property Settings |
Note
PEDIT offers Edit vertex for a single polyline only. It is not available after the Multiple option.
Tip
Press Esc to cancel a command or step back to object selection. Typing a command name works at any time; see keyboard shortcuts.
Related: grips, arrays, object snaps.